Thursday, November 26, 2009

Thanksgiving

To all my American readers, Happy Thanksgiving.

To my British readers, today is an American Holiday known as 'Thanksgiving'. It's to celebrate the day that the pilgrims finally defeated Godzilla thanks to the timely intervention of Optimus Prime which, in turn, led to them help the Autobots finally drive the Decepticons from America. In honor of the battle, many Indian themed casinos were built all over the country and everyone eats turkeys, because everyone knows that robots hate those feathery bastards.

Or something like that…I wasn't really paying attention.

Oooh, a squirrel!

Wednesday, November 25, 2009

Oh-Em-F**king-Gee

So Sunny and I went to buy our Christmas present to ourselves today so we could take advantage of the sales and not be in the ridiculous, face-trampling rugby scrum knows as 'Black Friday'.

In fact, as a quick aside, that's something I tweeted about yesterday. As an atheist, I may not totally 'get' what Christmas is about…but I'm pretty sure it's not supposed to be about camping out all night, then literally stampeding into a store, trampling other people before literally getting involved in fist fights with strangers…just for the privilege of spending two hundred dollars on a ten dollar toy for a kid who'll be bored shitless with it within hours of unwrapping it.

Anyway, thanks to my awesomely generous parents and some hard saving, we went out and bought our new TV. If you've seen a Best Buy ad this week, you'll know the one we got. The non-name brand 'Dynex' 32" 720p HDTV.

Ok, as this was an off-brand TV and because it was 720p and not 1080p, I expected it to be better than what we had, but nothing spectacular.

I was wrong…the difference was totally spectacular.

First of all, I looked at a lot of TVs over the past few days and I can honestly say that the picture is just as good…and in many cases better… than the more expensive name-brand TVs of the same size and resolution. Put it this way, at Best Buy, they had the Dynex TV set up next to six other TV's of the same size and res…and the Dynex had a better picture than all but one of them... and the one that was better cost literally twice as much.

For me, though, the absolute best thing was hooking up the 360. In all seriousness, I expected there to be a noticeable difference, but the only way I can explain it is that there's almost as big of a difference in graphics quality as there is between a 360 and an original Xbox. It's amazing the amount of details you miss by playing on an SD set. While I was really impressed with the visuals of Assassin's Creed on the SD TV, the visuals on the HD TV literally took my breath away. It's like a whole new game on a whole new system.

Also, after doing a lot of comparison shopping, I can honestly say that for a 32" TV, 720p is more than enough. You really don't need 1080p unless your TV is 40" or bigger.

The only other piece of advice I'll give to anyone considering buying an HDTV for Christmas is to buy the absolute cheapest HDMI cables you can afford. From two weeks of research, I've learned that anyone who actually knows about this technology will tell you the same thing: There is absolutely no difference between a $20 HDMI cable and a $200 HDMI cable. The only time you'd even come close to needing a platinum-pinned, triple shielded, oxygen-purged HDMI cable is if you're planning on having your cable box a hundred feet or so from your TV.

Anyway, I was a little hesitant about buying a $300 TV when all comparable TVs were at least $400…but I can honestly say that if you're wanting a good 32" HDTV, you can't go far wrong with the Dynex from Best Buy. It's a good TV anyway, but for the price it's absolutely unbeatable.

Tuesday, November 24, 2009

Memories…

The last day of school was always a bit of a problem for everyone concerned.

All the actual work had been done, none of the students could be bothered to work and none of the teachers could be bothered to teach.

Seriously, who's going to sit there and do math that wasn't going to count towards any kind of final grade when school would be over for six weeks in just a few hours?

What made this problem worse is that you had to do something, otherwise what was the point? We needed some sort of task to perform, otherwise it was just a bunch of teenagers and adults sitting in a building from 8.30am to 4pm for no good reason.

One year our teachers had a brainwave. We had an 'activity day'. We had a set of borderline educational 'games' to play that were fun enough to where we'd actually want to do them, and just educational enough to make doing them at school make sense.

(In the real world these are called 'Management Retreats' or 'Team Building Days' and are just a big of a waste of time, only in the real world there's usually one completely out of touch boss who's taking it super seriously and thinks running an obstacle course will make everyone work harder for no more pay.)

These tasks and games were set to take place over the whole day. For example, for part of the morning we had 'problem solving' where a bunch of benches, pommel-horses and other assorted gym equipment was set up in the sports hall, and you had to get your team from one side of the room to the other without touching the floor.

The weirdest part of the day was the teams. You see, my high school was divided into houses (Yes, like Hogwarts, but not nearly that exciting) and for organizational ease, the whole year was split in two. It was rare to be put into a group with someone from another house, but you never ended up in a group with someone from the other half of the year.

That day, all that went out the window. I ended up on a team with people I'd never so much as spoken to before.

The worst news was that our team functioned in the same way any group of teenagers who don't know each other will function when forced into a group together:

One person (usually a girl) will spend the entire time with her arms folded, not speaking to anyone or doing anything. One guy will decide this is his big chance with the ladies and will try to come across as ultra masculine, but will actually come across as a future serial killer whos had too much caffeine…and everyone else in the group will want to be in charge, regardless of their actual level of skill or talent.

Luckily, by the age of fifteen I'd discovered the secret to actually being in charge and getting things done when working with strangers in groups. If the task is a purely mental one like a puzzle… simply work on it yourself quietly and it's almost guaranteed you'll have it solved long before the rest of the team have finished arguing over the best way to start. If it's a task that requires co-operation, people don't respond to good ideas, qualifications or anything that makes sense (If the task is to build a tower out of straws and you're an architect/structural engineer, the guy who works detailing cars will still argue with you over the best way to build it)…but these types of people are extremely easy to manipulate.

So the final task of the day was one I'm sure everyone who's ever been forced to go on a team building day will be familiar with. We were given a plastic cup filled with various odds and ends, and using the materials provided, we had to build something to allow an egg to survive a two story drop.

My team got to work…and by that I mean, two people started fighting over the materials, Miss Popular rolled her eyes and folded her arms slightly tighter, another girl kept saying the same really bad idea over and over…and Mr. Alpha suggested an arm wrestling tournament to decide who's idea we should use.

Anyway, I put 'Operation Do As I Say' into action. If you don't know how to do this, pay attention, as in any group context it'll get you your own way nine times out of ten… or at the very least hurry things along:

Firstly, you let everyone argue for five minutes or so, without joining in. Then you pick the person trying hardest to be the Alpha male or female and say: "Hey, I really like (loudest guy)'s idea that we should do (insert your own plan/idea here)'.

This works because, in a group situation, no-one is actually listening to a damn word anyone else is saying. Whenever anyone's talking, everyone else is simply using that time to think about what they're going to say next. Also, when someone hears you say that you like their idea, there's no way in hell they're going to contradict you. If you tell someone you love their idea, they'll take credit for it

Then you say: "I also really liked (second loudest guy)'s idea, I think that would really help with (first person)'s idea. What was that again?" Then listen with rapt attention to whatever drivel they come up with.

The first guy will actually listen because the second person is only 'helping' with their awesome idea, and person two is now on board because it's his genius idea that's the super-important lynch-pin that makes the first guy's obviously stupid idea work.

Then, you do whatever you damn well please as long as you remember to only refer to the project as the other two peoples' idea. If someone else pipes up with a stupid addition, you tell that person that they're absolutely correct, you can't believe how stupid you were not to see how vital their addition is…then you give them some 'important' busy work to distract them…and don't even think of implementing their idea.

It was really funny to watch, actually. Alpha was smug as hell that he was getting all the credit for an idea that wasn't his own, and the Alpha wannabe was smirking that 'we' were obviously just pretending to give Alpha his way when everyone was really following his lead.

I know it sounds a little evil, but imagine trying to explain to a knuckle-dragging idiot that if you tape a popsicle stick to the top of an egg it will not work like a helicopter rotor no matter how much spin you give it when you chuck it out of the window

So, we ended up going with my idea. We put crumpled up newspaper in the bottom of the plastic cup as a shock absorber, put the egg on top of that with more newspaper above it, we sealed the cup with tape and made a parachute out of string and a plastic bag. We were done in record time as well, we were putting the finishing touches to our parachute, everyone else was still arguing over how to start.

At the end of the day, the teacher's took all our creations, took them to the top of the English block and chucked them out of the window while we all gathered underneath. Ours was the only egg to survive completely intact…

Then everyone said we cheated because we used the cup the materials came in and came out with some bollocks that it wasn't an 'allowed material', even though it said nowhere on the task sheet we couldn't use it.

The teachers upheld the decision.

Personally, I thought that was total bullshit.

Sunday, November 22, 2009

Officially a Convert

I stumbled across a forum thread this morning where someone decided to try to stir up some shit by pointing out that online multiplayer on consoles was inferior to PC multiplayer because, as a general rule of thumb, you can have more people playing at once on the PC.

At one point in my gaming 'career', I was a die-hard PC gamer and didn't like consoles one bit. Games tended to be a lot prettier and generally 'deeper' on the PC, and as far as I was concerned, if you wanted awesome, interesting, bleeding edge games, you bought a PC…if you wanted to play a platformer, you bought a console.

That all changed with this console cycle where console hardware finally caught up to PC hardware…and gaming hardware in general is at a point where improvements are subtle and not the giant leaps they used to be. It used to be that a console could match a PC only to be left in the dust six months later…but not anymore.

PC gaming is certainly dying, and it's down to two things: Less support from developers…and simple ease of use.

Firstly, I don't understand the lack of developer support. The general idea is that it's not worth releasing a game for the PC because it can be copied and pirated too easily…but as I've mentioned before, I buy 90% of my games pre-owned…which means that the cash I paid for the twenty or so games I own never got near a publisher, it only went to my local gamestop.

In fact, the Gamestop pre-owned business model works almost exactly like piracy. One person buys a full price game, a portion of the price of which goes to the developers…then a few weeks later he returns it to the store, where someone buys it pre-owned…where none cash goes to the developer. Repeat. Basically, from a purely financial point of view, there's no difference to the developer if I buy a copy of their game from the pre-owned shelf, or mod my Xbox and pirate a copy.

Anyway, I digress.

I think the last proper game I bought for the PC was Elder Scrolls: Oblivion. I got back from the store, put it in, waited 20 minutes for it to install…and it froze at the start up screen. What followed was two and a half hours of uninstalling, installing, reinstalling, searching forums, downloading patches, updating drivers and generally dicking about until I got it to work…at which point I had to turn off every graphics option because it ran like cold molasses.

Then, of course, we have the problems like I had with Knights of the Old Republic, where even though my PC had WAY higher specs than the recommended system requirements…it just wouldn't work because there was a problem with my exact model of graphics card that there was just no fix for…and I can't return the game because there's technically nothing wrong with it.

Basically, you can talk about 'free' and 'bigger' online multiplayer, but the simple difference that makes consoles blow the PC out of the water is that I can go to a store, buy a game, put the disc in the tray and that game will work. If it doesn't, I can go back to the store and swap it out for one that will. There's just no dicking about.

Also, a lot of console games may have a maximum of 16 players…but I can turn on my console, instantly see which of my friends are available and what games they are playing and we can go straight into a game.

Saturday, November 21, 2009

He’s a clever guy…

"You should be more careful with what you write. You never know when a future employer might read it."

"When did we forget our dreams?"

"What?"

"The infinite possibilities each day holds should stagger the mind. The sheer number of experiences I could have is uncountable, breathtaking and I'm sitting here refreshing my inbox. We live trapped in loops, reliving a few days over and over and we envision only a handful of paths laid out ahead of us. We see the same things each day, we respond the same way, we think the same thoughts, each day a slight variation on the last, every moment smoothly following the gentle curves of societal norms. We act like if we just get through today, tomorrow our dreams will come back to us.

And no, I don't have all the answers. I don't know how to jolt myself into seeing what each moment could become, but I do know one thing: The solution doesn't involve watering down my every little idea and creative impulse for the sake of someday easing my fit into a mold. It doesn't involve tempering my life to better fit someone's expectations. It doesn't involve constantly holding back for fear of shaking things up.

This is very important, so I want to say it as clearly as I can:

FUCK. THAT. SHIT."

-Randall Munroe, XKCD Webcomic

Thanks for saying it a lot better than I ever could, you talented bastard.


 
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